UEL 2019 Overwatch rules

Introduction and Purpose

These Official Rules (“Rules”) Of the University Esports League (“UEL”) apply to each of the teams, as well as their players and substitutes.

The UEL will consist of three phases (a) Qualifying Cups, (b) Playoffs and (c) Grand Finals.

These Rules only apply to the UEL and not to other competitions, tournaments or organized play of Overwatch (“OW”).

1. Team Eligibility

2019 UEL rosters are locked upon their first play. We may make adjustments to rosters on request on a case by case basis before the tournament begins.

1.1 Roster Limits

Teams must maintain, at all times during the UEL League.

1.1.1 Six players (“Starters”)

1.1.2 Between zero and one substitute (“Sub”)

All players and captains must be eligible to participate in the UEL (Section 2.)

1.2 Multiple Rosters

Players cannot be listed on multiple rosters and cannot play for more than one team per tournament.

1.3 Submitting information

Each team will be required to send information upon entry to the UEL.

1.4 University Requirements

All team members must be from an Australian Institution.

1.5 Substitution within roster

Player substitutions can be made before a game has started, for clarity, substitutions can be made during a match lobby, but once both teams have entered in game it cannot be made.


2. Player Eligibility

To be eligible to compete in the UEL, players must meet the following conditions:

2.1 Full-Time or Part-Time

Players must be studying Full-Time or Part-Time during the 2019 year. For clarity studying in the second semester of 2018 does not count.

2.2 University

Every student must be enrolled in an Australian university.

2.3 Battlenet Tag

Each Student must register and own their Battlenet tag, the account must solely be owned by that player.

Battle tags must not include profanity or inappropriate language/references. We reserve the right to issue name changes to any player with an inappropriate name.


3. Schedule

3.1 Daily Schedule

Check in opens at 11:30AM AEST and closes at 12:00 PM AEST, Matches commence as soon as check in closes with every game having an hour scheduled for it.

3.2 Dates

Week 1 Tournament – 24th August

Week 2 Tournament – 7th  September

Week 3 Tournament – 14th September

Week 4 Tournament – 21st September

Playoffs – 28th September

3.3 Registration

Registrations close Thursday night before each scheduled tournament/cup weekend.

Week 1 Rego Close – 22rd August

Week 2 Rego Close – 5th  September

Week 3 Rego Close – 12th  September

Week 4 Rego Close – 19th  September

Playoffs – 26th September


4. Format

Qualifying Stage

The qualifying stage will consist of 4 cups. Each cup will be played out as a double elimination bracket.

There are eight spots available in the playoffs. A 1st place or 2nd place result in a cup will grant your team passage into the playoffs. Teams that have secured a playoffs spot can no longer play in any further cups.

Double Elimination Bracket

Teams will play in a best-of-three double elimination bracket; semi-finals is B05.  By placing in the top 2 of any cups you will advance into the playoffs.


5. Prizing

1st Place – $1,200 AUD + Flights to the Live final location + UEL 2019 Trophy

2nd Place – $600 AUD + Flights to the Live final location + UEL 2019 Trophy

3rd Place – $ 200 AUD


6. Tournament & Game Rules

All players are also responsible for ensuring the performance of their chosen setup, including computer hardware and peripherals, internet connection, and power. A problem with player equipment is not an acceptable reason for lateness, regardless of the root cause of the problem.

6.1 Game Settings

Game settings are as follows:

Format: Double Elimination, Best of 3 games, Best of 5 Semi-finals

Rule set: Competitive

Map rotation: Single Map

Return to lobby: After each game

Available Maps: Disable all maps except the one to be played

6.2 Random Seeding

Seeding will be randomly assigned for the qualifying tournaments/cups.

6.3 Map Picks & Bans

Banning will happen using the channel’s created for teams in the Overwatch category of the Hive Gaming Global Discord, only team captains will be able to discuss banning with the other team captain.

Maps will be banned until there are only 3 maps left.

Assault: Hanamura, Horizon Lunar Colony, Paris, Temple of Anubis, Volskaya Industries

Assault/Escort: Blizzard World, Eichenwalde, Hollywood, King’s Row, Numbani

Control: Busan, Ilios, Lijiang Tower, Nepal, Oasis

Escort: Dorado, Havana, Junkertown, Rialto, Route 66, Watchpoint: Gibraltar

6.4 End-Game Screenshot

Teams who win must save a screenshot of their victory and post in the #match-results channel.

6.5 Lateness Penalties

Teams who fail to field an eligible roster of six players will forfeit their game for that round.


7. Infraction and Penalties

Upon discovery of any player committing any violations regarded as unfair play, the tournament director may issue any or all penalties, at his/her sole discretion.

Please make sure to take any screenshots to back up claims you may have for enemy forfeits or player behaviour so admins can make an informed decision.

Starting a game means you accept the conditions of the game and lose the right to dispute for retroactive changes to the results. Do not start a game if you are unsure about an opposing team’s roster eligibility of use of a player.

7.1 Punctuality

Teams who failed to show up to their match, as defined as having all 5 players in the lobby will receive the following punishments:

  • Five (5) minutes late results in the loss of (1 ban)
  • Ten (10) minutes late results in the loss of (3 bans)
  • Fifteen (15) minutes late results in the loss of the game.

Bans loss are tied to the first round of bans in the snake draft format and will need to be timed out.

7.2 Not Following Announcements

Every player has the responsibility to follow official tournament instructions and announcements. The penalty for failing to follow announcements and instructions is a side selection loss or ban loss.

7.3 Unsportsman-like Behaviour

All players have the right to a safe and enjoyable tournament experience and a player or team should be aware if their behaviour infringes on those principles.

Receiving three warnings will result in a side selection loss or ban loss and on the fourth warning you will lose your game. Fifth warning will result in a loss of a series.

7.3.1 Minor

Minor unsportsmanlike behaviour occurs when a player or a team does something disruptive to the tournament or its participants. Examples include but aren’t limited to:

  • Excessive swearing or profanity
  • Demanding the opponent receives a penalty, even after a decision has been made final. The penalty for minor unsportsman-like behaviour is a warning.

7.3.2 Major

Major unsportsmanlike behaviour falls into three specific categories and occurs when a player or team does one of the following:

  • Fails to follow official tournament instructions aimed at a player or team..
  • Directly insults someone using hate speech that targets a specific group (race, religion, gender, disability, etc.)
  • Aggressive behaviour that’s not directed at another person (cursing, frustration, hostility, etc.).
  • Aggressive behaviour targeting an individual (threats, personal attack, etc.)

Penalty for major unsportsmanlike behaviour is a game loss (The game that the behaviour is displayed in will be forfeited).

7.3.3 Severe

Severe unsportsmanlike behaviour includes cases that are too outrageous to fall under unsportsmanlike behaviour minor and major. An example of this is intentionally disrupting the operation of the tournament.

7.3.4 Collusion

Collusion is conspiring or cooperating with opposing teams in a tournament in order to deceive or cheat others.

Penalty for collusion is disqualification for both teams.

7.3.5 Cheating

Players have a right to receive fair and balanced treatment during our tournament. Players who knowingly do something against the rules to gain an advantage is cheating.

  • Impersonating another player in the tournament, playing under false name, playing using another player’s name or account sharing
  • Playing with a player on another team’s roster or exceeding your roster limit of seven players and using another player.
  • Trigger a pause or delay the tournament to gain any advantage.
  • Exploiting or intentionally using any in­-game bugs to gain an advantage.

8. Spirit of the Rules

8.1 Finality of Decisions

All decisions regarding the interpretation of these rules, player eligibility, scheduling, tournament format and penalties for misconduct, lie solely with assigned tournament officials, the decisions of which are final.

8.2 Rule Changes

These rules may be amended, modified, or supplemented at any time in order to ensure fair play and the integrity of the tournament

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